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JoyfulSilence · 51-55, M
I mostly watch YouTubes on science, math, and history.
The last one was how to take the derivative of a complex function. Fascinating.
A function that maps the 2 dimensional complex plane into itself cannot be graphed, since you need 4 dimensions. Yet it can be visualized as a transformation (rotation, translation, warping, rescaling, twisting, etc.) of the plane.
Now, suppose you want to know the derivative (instantaneous rate of change) of the function at a point P. Suppose you could draw a very very small grid of perpendicular coordinate lines near a point P, and then see what happens to this tiny grid when you apply the function.
Suppose all that happens is a rotation and rescaling of the grid near P. This also preserves all angles of intersecting lines. Then the derivative exists at P and is equal to the complex number that encodes this rotation and rescaling.
If you multiply a complex number A by a complex number B, it will rotate and rescale the A-vector in the complex plane. The amount of rotation is just the angle between the Y-vector and the real axis (x-axis), and the rescaling factor is just the length of the Y-vector.
Math is so cool.
The last one was how to take the derivative of a complex function. Fascinating.
A function that maps the 2 dimensional complex plane into itself cannot be graphed, since you need 4 dimensions. Yet it can be visualized as a transformation (rotation, translation, warping, rescaling, twisting, etc.) of the plane.
Now, suppose you want to know the derivative (instantaneous rate of change) of the function at a point P. Suppose you could draw a very very small grid of perpendicular coordinate lines near a point P, and then see what happens to this tiny grid when you apply the function.
Suppose all that happens is a rotation and rescaling of the grid near P. This also preserves all angles of intersecting lines. Then the derivative exists at P and is equal to the complex number that encodes this rotation and rescaling.
If you multiply a complex number A by a complex number B, it will rotate and rescale the A-vector in the complex plane. The amount of rotation is just the angle between the Y-vector and the real axis (x-axis), and the rescaling factor is just the length of the Y-vector.
Math is so cool.



