SW D&D Game
Wanna play SW D&D? Wanna be a nerd? Here are the rules pick your Sex, Race, and Job class. This is called character creation. From here on I will be the dungeon master and give a story along with options of what you can do. We will see how long everyone survives. Maybe other SW members will intersect maybe they won't.
Sex:
Male/Female/Other
Race:
Human
Elf
Half-Elf
Dwarf
Halfling
Gnome
Half-Orc
Tiefling
Dragonborn
Job Class:
Knight – Proficient in fighting, armor, weapons, and combat tactics. Weakness: No healing or magic. Intelligence: Average to low. Speed: Average to low.
Mercenary – Proficient in stealth, quick attacks, traps, poisons, lockpicking, and using a wide variety of weapons. Weakness: Low armor and limited healing; struggles in prolonged direct fights. Intelligence: Average to high. Speed: High.
Pathfinder – Proficient in ranged weapons, tracking, survival, scouting, navigation, and fighting creatures in the wilderness. Weakness: Less effective in close combat and cannot use heavy armor. Intelligence: Average. Speed: High.
Combat Medic – Proficient in healing, medicine, survival, defensive fighting, and keeping themselves alive during long battles. Weakness: Lower damage and limited offensive abilities. Intelligence: High. Speed: Average.
Arcanist – Proficient in offensive magic, defensive magic, magical knowledge, elemental attacks, and supernatural abilities. Weakness: Physically weak, poor armor, and vulnerable when enemies get close. Intelligence: Very high. Speed: Average to low.
Wildcaller – Proficient in nature magic, shapeshifting, animal handling, tracking, and wilderness survival. Capable in both melee and ranged combat and can use healing and offensive magic. Weakness: Can only wear light armor, has limited weapon choices, and their spells are not as powerful as an Arcanist’s. Intelligence: Average to high. Speed: Average to high.
After you pick your Sex, Race, and Combat Class then pick your hair color and hair type, skin color, body build, eye color, favorite color and I will generate a character for you and give you a story to start off with.
Play at your own risk and I will respond when I can which might not always be instant.
Sex:
Male/Female/Other
Race:
Human
Elf
Half-Elf
Dwarf
Halfling
Gnome
Half-Orc
Tiefling
Dragonborn
Job Class:
Knight – Proficient in fighting, armor, weapons, and combat tactics. Weakness: No healing or magic. Intelligence: Average to low. Speed: Average to low.
Mercenary – Proficient in stealth, quick attacks, traps, poisons, lockpicking, and using a wide variety of weapons. Weakness: Low armor and limited healing; struggles in prolonged direct fights. Intelligence: Average to high. Speed: High.
Pathfinder – Proficient in ranged weapons, tracking, survival, scouting, navigation, and fighting creatures in the wilderness. Weakness: Less effective in close combat and cannot use heavy armor. Intelligence: Average. Speed: High.
Combat Medic – Proficient in healing, medicine, survival, defensive fighting, and keeping themselves alive during long battles. Weakness: Lower damage and limited offensive abilities. Intelligence: High. Speed: Average.
Arcanist – Proficient in offensive magic, defensive magic, magical knowledge, elemental attacks, and supernatural abilities. Weakness: Physically weak, poor armor, and vulnerable when enemies get close. Intelligence: Very high. Speed: Average to low.
Wildcaller – Proficient in nature magic, shapeshifting, animal handling, tracking, and wilderness survival. Capable in both melee and ranged combat and can use healing and offensive magic. Weakness: Can only wear light armor, has limited weapon choices, and their spells are not as powerful as an Arcanist’s. Intelligence: Average to high. Speed: Average to high.
After you pick your Sex, Race, and Combat Class then pick your hair color and hair type, skin color, body build, eye color, favorite color and I will generate a character for you and give you a story to start off with.
Play at your own risk and I will respond when I can which might not always be instant.



