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NerdyPotato · M
I've never done anything like that, so no clue how that would work or if I'd be interested.
Fishy · 36-40, F
@NerdyPotato It's like guided imagination play, like a story driven game where you make things up as you go along but with certain game mechanics (done by the GM)
the players will make up their characters and their characters will have stats
The GM will make up the world and the settings of that world, quests etc
the players will get to decide what to do, how to interact with others (both PCs and NPCs)
and me as the GM will dice roll to determine the outcome of the players choices depending on their individual stats
the players will make up their characters and their characters will have stats
The GM will make up the world and the settings of that world, quests etc
the players will get to decide what to do, how to interact with others (both PCs and NPCs)
and me as the GM will dice roll to determine the outcome of the players choices depending on their individual stats
NerdyPotato · M
@Fishy that sounds complicated 😅
Fishy · 36-40, F
@NerdyPotato Its mainly complicated for the GM
The GM is basically an analogue version of a digital videogame,
a videogame will calculate all the scores, points, rules etc and the players just play
Whereas in the analogue version a GM will do all of that instead
The GM is basically an analogue version of a digital videogame,
a videogame will calculate all the scores, points, rules etc and the players just play
Whereas in the analogue version a GM will do all of that instead