The way people play team based games reflects how they think in the real world.
They think being "good" is about competing for attention or "doing more". They hop in vehicles and drift around like it's Tokyo Drift, sprint everywhere, throw grenades blindly, and never sit still.
I get the idea of not being a sitting duck by staying in one spot, but there's a time and place for that, just like there's a time and place to be steady and help your team.
I remember times in CoD when I'd clear an area for my team, then hold it. That action communicates (even subconsciously): "This teammate is here, facing that direction, not shooting, and not being shot at. That means this direction is clear, so you can focus elsewhere." It reduces variables and makes my teammates' roles more manageable.
But most people don't realize that. They just see a teammate standing still. Often, they'll hop on their mic and say something like, "We don't need teammates hiding here in our safe zone. Pull some weight."
Guess what, Einstein: that spot wouldn't be safe if I weren't here. The only reason it is a safe zone is because I'm exposing my position and absorbing risk for you. You're welcome.
Another example happened just yesterday in Battlefield. I parked a vehicle where I thought would be useful later. A teammate jumped into the gunner seat and started shooting at me as if to say, "Drive the car."
I wrote in chat: You will be bored because I'm staying here.
They wrote back: "Why? It's a waste," then ran off. Moments later, that space flooded with enemies. I was already there, ready to fire. They failed the objective.
That is the value of being in the right place at the right time, quietly, until it's time to go loud. Sometimes you gotta force the enemy to meet you on your terms instead of rushing in blindly and becoming their next score.
Everyone wants to be like the top players on YouTube or Twitch, sprinting and killing everything. Sure, that looks great, but we're not all Ninja. Mirroring that playstyle doesn't make us pros until we master the nuances of the game, first.
Here's a counterintuitive truth: constantly chasing a high K/D (kill / death ratio, a measurement of how often you win or lose engagements) by sprinting and firing everywhere might boost your stats if you're skilled, but it creates chaos for your team. Chaos can be useful, but not all the time.
I can't tell you how many times I've carved a quiet path for my team, only for someone to rush in, fire blindly, and think they’re helping because they got a kill or two. Sometimes they survive the attention they drew. But more often, it creates chaos that puts the rest of the team at risk, sometimes even getting me or others killed.
That's fine if they know how to work the pressure. But they usually don't. Instead of noticing which angle their partner is already holding and focusing on one that's left open, they'll flail around, trying to hold every angle alone and blocking my view. It gets one or both of us killed.
Then they turn around and tell someone else they suck because they keep dying. They never see the bigger picture; all they care about is the scoreboard. They don't notice that their actions sometimes cost others on the team.
I guess I'm complaining about all this because it just reflects how people think in general, even in the real world. 🙄
I get the idea of not being a sitting duck by staying in one spot, but there's a time and place for that, just like there's a time and place to be steady and help your team.
I remember times in CoD when I'd clear an area for my team, then hold it. That action communicates (even subconsciously): "This teammate is here, facing that direction, not shooting, and not being shot at. That means this direction is clear, so you can focus elsewhere." It reduces variables and makes my teammates' roles more manageable.
But most people don't realize that. They just see a teammate standing still. Often, they'll hop on their mic and say something like, "We don't need teammates hiding here in our safe zone. Pull some weight."
Guess what, Einstein: that spot wouldn't be safe if I weren't here. The only reason it is a safe zone is because I'm exposing my position and absorbing risk for you. You're welcome.
Another example happened just yesterday in Battlefield. I parked a vehicle where I thought would be useful later. A teammate jumped into the gunner seat and started shooting at me as if to say, "Drive the car."
I wrote in chat: You will be bored because I'm staying here.
They wrote back: "Why? It's a waste," then ran off. Moments later, that space flooded with enemies. I was already there, ready to fire. They failed the objective.
That is the value of being in the right place at the right time, quietly, until it's time to go loud. Sometimes you gotta force the enemy to meet you on your terms instead of rushing in blindly and becoming their next score.
Everyone wants to be like the top players on YouTube or Twitch, sprinting and killing everything. Sure, that looks great, but we're not all Ninja. Mirroring that playstyle doesn't make us pros until we master the nuances of the game, first.
Here's a counterintuitive truth: constantly chasing a high K/D (kill / death ratio, a measurement of how often you win or lose engagements) by sprinting and firing everywhere might boost your stats if you're skilled, but it creates chaos for your team. Chaos can be useful, but not all the time.
I can't tell you how many times I've carved a quiet path for my team, only for someone to rush in, fire blindly, and think they’re helping because they got a kill or two. Sometimes they survive the attention they drew. But more often, it creates chaos that puts the rest of the team at risk, sometimes even getting me or others killed.
That's fine if they know how to work the pressure. But they usually don't. Instead of noticing which angle their partner is already holding and focusing on one that's left open, they'll flail around, trying to hold every angle alone and blocking my view. It gets one or both of us killed.
Then they turn around and tell someone else they suck because they keep dying. They never see the bigger picture; all they care about is the scoreboard. They don't notice that their actions sometimes cost others on the team.
I guess I'm complaining about all this because it just reflects how people think in general, even in the real world. 🙄





