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Minecraft economy update: major hurdle overcome!

Balancing the economy starts with gathering information and I had an issue with that: doing so in the main process crashed the server because it would block that from updating the time and such for too long. Information to background processes was limited to just the block type and that way I couldn't index items inside chests and such.

But today I overcame that by running the loop through millions of blocks in the background, fetching detailed information from the main process in small portions at a time. So now I have access to everything and need to decide how to to calculate prices exactly. But that's for tomorrow.

First: sleepy time! Judging by my recent nighttime performance, I'll be back in 2-3 hours, but hopefully I'll be unconscious a little longer than that this time.

 
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