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I Am Writing As The Thoughts Flow

This is little more than a note I'm making myself.

Game design concepts - things to keep in mind

- Simplicity - Easy to learn
- Tactical - No 'wrong' way of doing things
- Balance - Combines with "Synergy" - Leaders can improve other units, but should not be able to just tank everything and do everything themselves
- Synergy - Leaders improve units, units which work well in combination
FreshPerspective · 36-40, F
Cool. What do you play usually?
SW-User
Warhammer 40,000. It's a miniature war game.
GoddessDiabolica · 26-30, F
I like [quote]no wrong way of doing things[/quote]
SW-User
Well, all it means is that any combination of units should be fun to use, and not feel like a single combination must be chosen to get the most out of a given faction
GoddessDiabolica · 26-30, F
[c=#7700B2]@KiwiDan: Yes, that definitely makes for a funner game.[/c]
SW-User
@GoddessDiabolica: Well that's the point; to make something that others find enjoyable. And there's nothing enjoyable about having only a single optimal way to play something

 
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