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Murphy´s Laws of Computer Programming
1. Any given program, when running, is obsolete.
2. Any given program costs more and takes longer each time it is run.
3. If a program is useful, it will have to be changed.
4. If a program is useless, it will have to be documented.
5. Any given program will expand to fill all the available memory.
6. The value of a program is inversely proportional to the weight of its output.
7. Program complexity grows until it exceeds the capability of the programmer who must maintain it.
1. Any given program, when running, is obsolete.
2. Any given program costs more and takes longer each time it is run.
3. If a program is useful, it will have to be changed.
4. If a program is useless, it will have to be documented.
5. Any given program will expand to fill all the available memory.
6. The value of a program is inversely proportional to the weight of its output.
7. Program complexity grows until it exceeds the capability of the programmer who must maintain it.