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Just watched an Ars Technica interview with Andy Gavin

who was one of the lead developers of Crash Bandicoot for the PlayStation One. It is so fun to watch - the guy is a genius, holy crap! I never knew how much work went into creating this classic, but having watched this it explains why this game was so much better than virtually all others on the platform. I'm just going to leave this here for anyone who's a bit techy and loved the game. Would highly recommend. ๐Ÿ˜„๐ŸŽฎ๏ธ

[youtube=https://www.youtube.com/watch?v=izxXGuVL21o]

 
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