What's the saltiest a game's ever made you?
Ok, so I'm playing this game for the first time.
I don't like walkthroughs, save for asking friends who played the game for tips how to tackle certain things and technical things like "what guns go with what ammo" or something like that.
>Buys game because of a sexy character.
>Finds out character has his own ending.
>Pursues ending, then learn from friends he has the hardest ending to obtain.
>Character is a mid-game one, but finds him after 11 hours of gameplay.
>Character needs item from a fleeing character, and tells me to pursue him and bring item to him.
>Fleeing character being held captive at a place that's extremely difficult to escape.
>Captors want you to do something with item with machine.
>Methinks this will ruin the ending I want, and proceed to spend maybe 4 hours trying to figure out how to escape with item.
>Finally escapes by sheer luck and figuring out a weird glitch with quicksaves and dying.
>Runs around trying to heal self, proceeds back to character.
>Smiling face (technically that's his only expression, he literally can't make another one) tells me I needed to DO WHAT THE CAPTORS WANTED ME TO DO IN THE FIRST PLACE
>Wasted 5 hours trying to get that damn item to the character, only for him to tell me I should've went with the flow anyway.
>MeIRL: face of salt for 15 minutes, still salty
At least the game comes with save states and I knew I'd screw up so I saved the state in the place right before I broke that faction's trust...
THAT CHARACTER IS LUCKY HE'S SO CUTE ELSE I'D TURN HIM INTO SCRAP and he'd just respawn because that's... I'd still screw up his quest though.
I don't like walkthroughs, save for asking friends who played the game for tips how to tackle certain things and technical things like "what guns go with what ammo" or something like that.
>Buys game because of a sexy character.
>Finds out character has his own ending.
>Pursues ending, then learn from friends he has the hardest ending to obtain.
>Character is a mid-game one, but finds him after 11 hours of gameplay.
>Character needs item from a fleeing character, and tells me to pursue him and bring item to him.
>Fleeing character being held captive at a place that's extremely difficult to escape.
>Captors want you to do something with item with machine.
>Methinks this will ruin the ending I want, and proceed to spend maybe 4 hours trying to figure out how to escape with item.
>Finally escapes by sheer luck and figuring out a weird glitch with quicksaves and dying.
>Runs around trying to heal self, proceeds back to character.
>Smiling face (technically that's his only expression, he literally can't make another one) tells me I needed to DO WHAT THE CAPTORS WANTED ME TO DO IN THE FIRST PLACE
>Wasted 5 hours trying to get that damn item to the character, only for him to tell me I should've went with the flow anyway.
>MeIRL: face of salt for 15 minutes, still salty
At least the game comes with save states and I knew I'd screw up so I saved the state in the place right before I broke that faction's trust...
THAT CHARACTER IS LUCKY HE'S SO CUTE ELSE I'D TURN HIM INTO SCRAP and he'd just respawn because that's... I'd still screw up his quest though.