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Fallout NV Logic

*Walks into New Vegas for the first time in their life, probably literally the first time they've even heard of the concept of gambling, let alone Blackjack*

[Luck 10] "You guys might as well just give me all of your money now honestly"
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UndeadPrivateer · 31-35, M
Accurate summation of the situation as a 10 luck character. You can empty those casino vaults in no time even without their cooperation. I mean, it still makes more sense than Bloody Mess.

Fangirlsarah1996 · 26-30, F
@UndeadPrivateer I like that they give you food and stuff in the vain hope that you'll do anything else xD

They should've had a Luck 10 perk where you just literally had godlike luck...I mean like bullets literally turning back around at your enemies, crazy shit like that :p
UndeadPrivateer · 31-35, M
@Fangirlsarah1996 I do believe the original 2 Fallouts had that. Can't recall the name of the perk, though.
Fangirlsarah1996 · 26-30, F
@UndeadPrivateer Oh and you can't say something like that "isn't realistic" xD

Compared to the list of perks throughout the Fallout series it'd be pretty tame honestly 😏
UndeadPrivateer · 31-35, M
@Fangirlsarah1996 Fallout takes place in an alternate reality with different fundamental laws of physics, this was blatantly stated by Black Isle back in the day and has been maintained since, so 'realistic' or not doesn't really matter. All you need to do is maintain internal consistency, and considering that was already a perk there'd be no issues whatsoever with including it again.
Fangirlsarah1996 · 26-30, F
@UndeadPrivateer There's a perk that when you get below a certain % of health you pretty much become an atom bomb...except you survive the blast.

I don't even think Fallout even HAS laws of physics! xD
UndeadPrivateer · 31-35, M
@Fangirlsarah1996 Fallout 3 and 4 are great examples of how [i]not[/i] to add things to Fallout. So many internal consistency problems in so many places. X_X Bethesda's not the greatest at that.
Fangirlsarah1996 · 26-30, F
@UndeadPrivateer To be fair Bethesda think "Is it cool" before "Is it even a thing?"
UndeadPrivateer · 31-35, M
@Fangirlsarah1996 It's not the "is it a thing" that's the issue, it's "how would this thing be done in Fallout?" For example, gamma flashes.

They're a real world thing that happens with nuclear weapons when they go off, that big blinding flash of light that only lasts for a tiny fraction of a second when it explodes? That's a gamma flash, when the temperatures at the detonation point exceed that of the core of the sun. Not only does this irreversibly blind [i]anyone[/i] who looks at it, but it also give an effectively instantaneous lethal radiation dose. There were hints that this kind of massive dose was exactly the thing needed for making ghouls, but that's getting beside the point. In Honest Hearts during the Father in the Cave segment there is a direct reference to an old couple getting gamma flashed and some subtle suggestions that perhaps even the Father in the Cave got flashed, though he wasn't looking at the blast so he didn't go blind, and became a ghoul which granted him an extended lifespan.

[i]However[/i], right at the start of Fallout 4 this is directly contradicted. You stare straight at an explosion, you see the flash, presumably get gamma flashed(which, by the way, with such intense radiation exposure [i]the human body itself[/i] actually becomes a mobile radiation source due to one of the sodium isotopes in your body already being incredibly close to a radioactive isotope) and you are neither blinded nor are you doomed to ghouldom. There is a perk that hints at you being [i]able[/i] to become a ghoul, but it's vague in what caused it and it's an optional thing.

Internal consistency. It can be a big deal, makes plot holes if you're not careful. And Bethesda's about as careful as a twelve year old with a sledgehammer.