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Teirdalin · 31-35
Could be happier.
Game development, so far just on android devices; although I'd much, much rather work on PC games; just it's not as massive of a market or as cheap to publish on.
Game development, so far just on android devices; although I'd much, much rather work on PC games; just it's not as massive of a market or as cheap to publish on.
mic11225 · 26-30, M
What kind of games have you made :O
Teirdalin · 31-35
I've made a 2D platformer RPG where you played as a skeleton with a little story about how he was exiled from his graveyard; I was inspired by demon crest for it. Although that one was on PC and I never gotten around to fully completing it.
I made a 3D platformer adeptation which also never gotten finished.
I made a 3D physics puzzle game that was sorta steampunk themed that never got finished.
I made a platformer lite-rpg which I published and quite frankly hate; although there's nothing really too wrong with it.
I made 2D platformer shooter with interesting gravity gimmicks which I wish I kept the data of as it was one of my favorite ones.
I made a 3D survival type game which I scrapped.
Scrapped a dozen RPGs, released one somewhere once.
Made a few arcade-style PC games which I lost with one of my old harddrives.
Scrapped a text adventure zombie survival game.
Scrapped an overhead RPG.
Scrapped a 3D physics game about destroying castles; think crush the castle in 3D- It was too laggy on standard computers. :/
THere's some other projects which I forgotten about as well.
Although for modding- I got a bunch of things floating around, if you want to see something kinda cool I made in terms of game modifications check out the Halloween Overhaul mod for Skyrim.
I made a 3D platformer adeptation which also never gotten finished.
I made a 3D physics puzzle game that was sorta steampunk themed that never got finished.
I made a platformer lite-rpg which I published and quite frankly hate; although there's nothing really too wrong with it.
I made 2D platformer shooter with interesting gravity gimmicks which I wish I kept the data of as it was one of my favorite ones.
I made a 3D survival type game which I scrapped.
Scrapped a dozen RPGs, released one somewhere once.
Made a few arcade-style PC games which I lost with one of my old harddrives.
Scrapped a text adventure zombie survival game.
Scrapped an overhead RPG.
Scrapped a 3D physics game about destroying castles; think crush the castle in 3D- It was too laggy on standard computers. :/
THere's some other projects which I forgotten about as well.
Although for modding- I got a bunch of things floating around, if you want to see something kinda cool I made in terms of game modifications check out the Halloween Overhaul mod for Skyrim.
mic11225 · 26-30, M
@Teirdalin: wow. You're definitely the real deal :O how did you get started? Did you do alot of self teaching or did you get help?
Teirdalin · 31-35
I've been into it ever since I was a kid, always had a computer; always was a super introvert. Only natural progress lead to me programming and doing game design.
Lots of self teaching, I considered going to- I think it was the university of fine arts san fransisco with my friend when he was taking game development classes but I was already ahead of everything he was doing; so I decied to just keep at it myself.
After all his schooling he still didn't end up releasing any games, and instead got into drawing manga.
Lots of self teaching, I considered going to- I think it was the university of fine arts san fransisco with my friend when he was taking game development classes but I was already ahead of everything he was doing; so I decied to just keep at it myself.
After all his schooling he still didn't end up releasing any games, and instead got into drawing manga.
mic11225 · 26-30, M
@Teirdalin: I see. That's awesome that you have that going for you man. To be honest Ive fantasized about being a part of designing a game but I don't know it's too intemidating. I can barely handle making rudimentary scripts for a mediocre mod with tools made so anyone could do it. Well I hope you get to be a part of that will make you happier c:
Teirdalin · 31-35
On the humblebundle right now; pick up spriter pro in the- I think it was $1 or $5 bundle. You'll really like it; I'd even suggest the $10 bundle.
mic11225 · 26-30, M
@Teirdalin: alright I will. Thx for the info XD
Teirdalin · 31-35
Basically it allows you to animate 2D characters really easily; just draw up each body part and poof. Even can animate normal sprites by chopping the body parts off and editing them to be compatible. I've done quite a bit with it; although it kind of gives it a little bit of a rigid style; but that's to be expect when not drawing frame-per-frame.