Only logged in members can reply and interact with the post.
Join SimilarWorlds for FREE »

Pokémon fans, what is the trolliest Pokémon you've ever used 😈 [I Love Pokemon]

Mine is Shuckle, yes. I am that type of person 🤣

Contrary ability

Leftovers

Shell smash, toxic, infestation and something similar to infestation 🤣
This page is a permanent link to the reply below and its nested replies. See all post replies »
Keraunos · 36-40, M Best Comment
I only ever played Red/Blue on original Game Boy back in the day, but my trolliest Pokémon were weird ones that could only be unlocked by GameShark that either looked like another Pokémon that was actually in the legit game or a QR code, and had random strings of dot matrix static for names, generally leveled up to 255 with the Cinnabar coast duping glitch. There were actually 4096 Pokémon programmed into the original games, and I seldom deigned to battle other kids with any of the "normal" 150 ones.
Meatboy · 18-21, M
@Keraunos Got to be honest, I have no idea what you just said lol
WanderingThrough · 31-35, F
@Keraunos YEAH! I still have all my old GameBoy stuff. Never played Yellow? I remember thinking is was the best there could ever be in a Pokémon game. Pikachu follows you around [i]and[/i] you can catch Bulbasaur, Charmander and Squirtle. 😂 Oh, to be 8 years old again.
Keraunos · 36-40, M
@Meatboy To attempt a rephrasing and elaboration of the key points: the original Pokémon Red and Blue games, which came out long ago when I was a kid, had the 150 "Gen I" Pokémon in it — plus Mew, who could be obtained only by hacking or by exploiting a [i]very[/i] weird glitch that was not even discovered until eight years after the game was released, and two different versions of MissingNo, who could be obtained by a much easier glitch.

So the official story goes, but it is a little-known fact that a full 4096 Pokémon existed in the game, all but the aforementioned 153 of which could only be obtained by hacking with an old device called a GameShark that used to be sold for a number of game systems back in the later 1990s, including Game Boy.

The reason for this was that the random field-encounters with wild Pokémon in Red/Blue were determined by a particular string of hexadecimal code, of which the last three digits were what determined the identity of the particular Pokémon to be encountered in any given battle. So every Pokémon in the game had a unique three-digit hexadecimal identifier that told the game to generate that Pokémon in the wild when they were run at the end of that line.

However, three digits in hexadecimal numeration actually gives you 4096 total combinations. The thing is, that line tells the game it [i]must[/i] generate a random encounter with a wild Pokémon, and altering the last three digits in the string to a sequence not associated with any of the legitimately-obtainable 150–153 Pokémon does not revoke that command to the game. So all you had to do was play around with the final three digits in the string, and you could "force" the game to generate any of 3943–3946 Pokémon which were not supposed to exist, because it cannot simply deny you a random encounter when it sees the rest of that code.

Each of these thousands of "junk" hexadecimal identifiers actually produced a unique Pokémon, which was consistent every time you used those same three digits, and also would yield the same Pokémon in any copy of the game. All of them were fully functional in-game, and had their own unique movesets and level growth formulas. The only weird things about them, aside from needing hacks to obtain them, was that their in-game graphics tended to either be a copy of some random legitimate Pokémon like a Bulbasaur or whatever, or to be a weird glitchy-looking block that vaguely resembled a modern QR code. Their names also tended to look like a bunch of random smudges on your screen, occasionally mixed with an actual symbol, letter or number.

I became very interested in a child in exploring and cataloging as many of these nearly 4000 "phantom Pokémon" as I could, and seldom used "normal Pokémon" when battling other kids. A great many of the "phantom Pokémon" were actually much, much better in battle than even the best ones you could obtain without hacks, and I also always had my whole lineup leveled up to 255 by duplicating Rare Candies, which could be done by exploiting a glitch in the game related to the one that allowed you to catch MissingNos (and would also let you catch one, and only one, type of wild Pokémon spawning naturally at level 140 without using hacks; which specific Pokémon this would be was different in each individual copy of the game — for example, my Blue had Muks, but my Red had Mewtwos).

That is all ~95% accurate, at any rate, being based as it is entirely on my now twenty-year-old memories of my Pokémon training days.
Meatboy · 18-21, M
@Keraunos Ohhh right okay thanks for the explanation
Keraunos · 36-40, M
@Meatboy Tl;dr: I am exponentially better at Pokémon trolling than anyone else in this thread. No one else at my school could even tell what the fuck was going on when they fought me, and my Pokémon battles tended to consist of the other kid staring at their screen in utter confusion and demanding an explanation as I one-shoted their whole team with the first Pokémon in my lineup, which to them either looked like a weird black rectangle thing at 2½ times the level cap, or a "real" Pokémon at 2½ times the level cap using moves it shouldn't have been able to learn.
Meatboy · 18-21, M
@Keraunos Hahahaha that's brilliant